VR Time-Control Shooter Demo

VR Time-Control Shooter Demo

VR Time-Control Shooter Demo

BACKGROUND

  • Designed a Superhot-inspired time-scaling mechanic that matches enemy speed to player movement.

  • Built stylized environments with baked global illumination, real-time lighting, and post-processing.

  • VR gunplay and object-throwing interactions.

INTERACTION WAYS

INTERACTION WAYS

  • The faster the player moves, the faster enemies accelerate

  • Combat supports both gunplay and physics-based object throwin

  • Sound effects feedback

DEVELOP TOOLS

DEVELOP TOOLS

  • Unity

  • Maya

  • C# Programming

01 Pick up weapons

01 Pick up weapons

01 Pick up weapons

02 Shoot long-range enemies

02 Shoot long-range enemies

02 Shoot long-range enemies

03 Attack close-range enemies with a hammer

03 Attack close-range enemies

with a hammer

03 Attack close-range enemies

with a hammer

04 Combat mirror real-world actions

04 Combat mirror real-world

actions

04 Combat mirror real-world

actions